With this change universal app development for Apple ecosystem is now possible. In this course you will learn to create a multi-platform app, a news app where we will be downloading data from hacker news api and parse it to display within our app. Oct 15, 2012 Download Udemy Online Video Courses and enjoy it on your iPhone, iPad, and iPod touch. Udemy is an online learning platform featuring 130,000+ video courses taught by expert instructors. Take courses in anything from programming languages like Python, and Java to personal development classes like design, drawing, writing and yoga. After installing/enabling the extension, open udeler desktop app, you will see a new anonymous icon on the login page. Click the icon and it will start to listen for any login requests from your chrome web browser. Open Udemy website on your chrome web browser and simply login to your account. Udeler app will detect the login and will let you in. Udemy Course Downloader tool basically uses your own account and therefore gives you an option to download that course. The name of this tool is Udeler and it is developed by a Pakistani developer named Faisal Umair.This is the free open-source app that doesn’t contain any type of malware of viruses.
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How to Make a Freaking Android App Udemy Free download. Make apps for Android M – Marshmallow, using Android Studio for Mac or Windows. You will also learn Java programming!.
This course is written by Udemy’s very popular author Nick Walter. It was last updated on November 10, 2018. The language of this course is English but also have Subtitles (captions) in English (US) languages for better understanding. This course is posted under the categories of Mobile Apps, Android Development and Development on Udemy.
There are more than 2924 people who has already enrolled in the How to Make a Freaking Android App which makes it one of the very popular courses on Udemy. You can free download the course from the download links below. It has a rating of 4.6 given by 331 people thus also makes it one of the best rated course in Udemy.
The Udemy How to Make a Freaking Android App free download also includes 8 hours on-demand video, 7 articles, 60 downloadable resources, Full lifetime access, Access on mobile and TV, Assignments, Certificate of Completion and much more.
What am I going to learn?
If you are wondering what you are going to learn or what are the things this course will teach you before free downloading How to Make a Freaking Android App, then here are some of things: Diaper quest video.
- Create fully functioning Android Apps
- Write basic Java code
- Have fun programming!
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These are the very few things you need first before you can free download How to Make a Freaking Android App:
- You will need a Windows or Mac computer. Either works.
- No programming experience required for this course. Welcome n00bs!
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If you are still confused whether you should free download How to Make a Freaking Android App or is it the course you are actually looking for, then you should know that this course is best for:
- This Android course is meant for those who want to learn Android programming in a fun way.
- If you have little to no programming experience, this course is for you.
- This course will not be a good fit for those wanting advanced Android topics and a boring instructor.
Course Description
Join Udemy’s most fun class and learn how to make your own freaking Android apps! Pcsx2 cheat engine. No prior programming experience necessary.
We run through every single step from installing Android Studio (the program we use to make apps) down to making apps 3 complete apps. And we’ll never talk over your head. We’ve experienced the harsh reality of complicated and wordy tutorials and online classes. This class is what we wish we’d had when we were first learning to make apps. It’s the first class to break everything down to the level that is perfect for “newbies” so that you never feel lost, and can excel and learn quickly.
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- People who want to make apps. We will not be teaching wordy or complicated computer science philosophies. We’ll cover how to make apps that you can play with, share with friends & family, and offer to the world!
- Beginners. You don’t need any programming experience to take this class. We’ve been the absolute beginners before and want to help you.
- People who like to have fun, you might see a mullet or two in this class ?
- Entrepreneurs who have an idea for an app. Don’t pay somebody thousands to build your app. Do it yourself. Having the ability to create something you can think of is extremely powerful.
Free Download How to Make a Freaking Android App
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This year’s Worldwide Developers Conference in June saw Apple introduce iOS 13, the latest version of its mobile operating system. The new iOS 13 features that consumers will most readily notice are Sign in with Apple, which offers new privacy considerations, and the long-awaited Dark Mode that should help with battery life and those tired eyes users get from a bright white screen.
For developers, the launch of iOS 13 also sees the release of Xcode 11, the developer toolkit used to create apps across all Apple devices. Xcode 11 powers the SDK for iOS 13 and its new features, seven of which we’ll review in this article. These new features, as well as more iOS topics, are covered in my new iOS 13 course.
New iOS 13 features that developers need to know
1. Sign in with Apple
Parallels desktop for mac enterprise edition. Arguably the most significant change in iOS 13 for developers is the introduction of Apple’s own Single Sign-On (SSO) solution for logging into apps. SSOs offer a convenient way to let your app’s users sign in without having to create a new account and password. The most common SSOs for apps are from Facebook and Google with prompts like “Sign in using your Google account.”
Apple and privacy advocates see this as a major win for customers since users will have more specific control of which personal data third-party app companies can access and for how long they’ll have access to this personal information. With the launch of this feature, Apple requires any app that offers an SSO option to also provide a Sign in with Apple option at login. Sign in with Apple only allows an app to access the user’s first and last name. Users can still receive relevant emails from an app, but they can opt to have Apple relay those to their Apple ID or through an intermediary address that forwards to a personal email account. Users can then delete that forwarding address whenever they want, effectively severing communication lines with a third-party company.
This is a feature many companies are nervous to see since it could greatly impact how they interact with and keep users as customers. For developers, this addition adds significant considerations for the creation of apps and how companies then interact with and market to customers. Apple, though, saw this step as an important safeguard for consumer privacy to ensure companies do not abuse the data they receive from users.
A helpful aspect of Sign in with Apple is the use of FaceID, TouchID, and on-phone gyroscope to confidently indicate whether a real human user or a bot is signing into an app. This is a valuable feature for developers and product teams to ensure the users they think they’re building apps for are actually humans. This helps ensure developers are receiving reliable data on the use of their apps.
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2. SwiftUI
With the updates to Xcode 11 also comes the introduction of SwiftUI, a framework of tools and APIs for building user interfaces on iOS apps. Think of SwiftUI as the visual side of your app. Teams can integrate SwiftUI to an existing project or start a new one with the framework as a starting point.
As much potential as I think SwiftUI offers, I don’t recommend development teams immediately shift all operations to SwiftUI over UIKit. As of this writing, SwiftUI has some bugs to work through and doesn’t offer as much functionality as UIKit. By 2020, SwiftUI will probably have matured enough for teams to confidently use for development of an app’s interface. For now, though, developers, designers, and relevant teams should start experimenting with the framework and test its functionality on side projects.
3. Swift Package Manager
This is Apple’s official solution for managing the distribution of Swift code and how it’s shared or reused. As of fall 2019, there’s not a ton of support yet for Swift Package Manager, but since it’s part of Xcode, we should see its functionality grow. My hope is that within the first half of 2020 many of the development packages we see in tools like CocoaPods or Carthage will be native to the Swift Package Manager.
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4. Dark Mode
The introduction of Dark Mode is another major win for iOS users. Removing blue light from the digital device experience can not only help with eye strain and fatigue, but it also saves battery life and adds a fun visual change to apps.
Developers can expect that this will be an in-demand feature for users. Thankfully, Dark Mode is not difficult to integrate into app builds; I implemented it for an existing app I built in just 20 minutes. Custom pokemon card templates. Any new apps created in Xcode 11 will see Dark Mode supported by default. Meaning, any app preloaded with a white background and black text will automatically switch to a black background and white text should the user enable Dark Mode.
5. iPad apps for Mac
Formerly known as Marzipan, Project Catalyst is a tool intended to make it easy to port iPad apps to macOS. With just the tick of a single checkbox in Xcode, developers can add MacOS functionality to the iPad or iPhone apps they’ve developed with Swift code. Of course, there will be some differences you’ll need to account for when creating a desktop app and Mac users have a strong sense of design and usability, so I recommend not just blindly repackaging an iPad app as a desktop app. Take the time to consider a desktop user’s different needs and use cases.
While Catalyst is great if you have an existing iPad app, I expect SwiftUI to be the much better option to bring your iOS app to Mac.
6. Native iOS icons
A nice design feature for app teams is the inclusion of SF Symbols in iOS 13, which is a range of over 1,500 icons created by Apple in a selection of weights and sizes. These are vector-based icons so they can be used across screen sizes without sacrificing sharpness and overall quality.
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7. Faster downloads
This is an incremental change, yet important change for app performance. Apple says iOS 13 will have 50% faster download speeds and 30% faster FaceID use than its OS predecessors. Where consumers will likely notice this most is when using older Apple devices that can sometimes see performance struggles once they’ve upgraded to newer operating systems. Of course, these faster performance speeds should also help developers keep their users happy and engaged with their products.
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There are plenty of exciting changes live now for Apple users who have upgraded to iOS 13. Developers should start planning to experiment with tools like Xcode 11, SwiftUI, and Swift Package Manager, which are being fine-tuned throughout the coming year. Get your app and development team knowledgeable in the latest iOS best practices with my iOS 13 course!